package org.vogelsk.archangelsk.creatures;

import org.vogelsk.archangelsk.util.Direction;

public class Wall extends GenericCreature{
	private static final int DEFAULT_WALL_SIZE = 1;
	
	public Wall(int size, int x, int y, int speed, Direction direction) {
		super(size, x, y, speed, direction);
		super.setDestructable(true);

	}
	public Wall(int x, int y) {
		this(DEFAULT_WALL_SIZE, x, y, 0, Direction.DOWN);
	}

	@Override
	public void move(){
		//Walls don't move. Duh.
	}
}
